Tube Throw
 
                                                                    Attacks the enemy by throwing a tube, and increases Combat Readiness of the ally with the highest Combat Readiness except for the caster by 15%.
Uses Aqua Ride instead of Tube Throw. Aqua Ride: Dispels one debuff from all allies and grants a barrier for 2 turns. Barrier strength increases proportional to the caster's max Health. (-20 souls)
Skill Enhancements
Invitation to a Fantasy
 
                                                                    At the start of the first battle, grants Oasis All-Ride Pass to the caster and the foremost ally. When an ally uses a Soulburn, increases Combat Readiness of the caster by 20%.
Skill Enhancements
Oasis Land, Grand Opening!
 
                                                                    Increases Combat Readiness of all allies by 25% and increases Attack for 2 turns.
 Epic7DB
            Epic7DB  Attack: 694
 Attack: 694 Health: 4855
 Health: 4855 Defense: 655
 Defense: 655 Speed: 111
 Speed: 111 Attack: 1526
Attack: 1526 Crit Chance: 31%
Crit Chance: 31% Crit Damage: 168%
Crit Damage: 168% Defense: 1394
Defense: 1394 Effectiveness: 31%
Effectiveness: 31% Effect Resistance: 151%
Effect Resistance: 151% Health: 14343
Health: 14343 Speed: 271
Speed: 271 Resist
                                                            Resist
                                                         Speed
                                                            Speed
                                                         Health
                                                            Health
                                                         
                                                         
                                                         Critical
                                                                Critical
                                                             
                         
                         
                         
                         Immunity
                                                                Immunity
                                                             Hit
                                                                Hit
                                                             
         Effect Resistance: +6%
 Effect Resistance: +6% 
                                 Attack 12.9%
 Attack 12.9% Attack 10.7%
 Attack 10.7% Attack 8.6%
 Attack 8.6% Attack 6.4%
 Attack 6.4% Attack 4.3%
 Attack 4.3%