Chain Dagger
![Chain Dagger](/images/skills/surin_skill_1.webp)
![Bleed - Target receives damage proportional to the caster's Attack (30%) at the beginning of the turn. It ignores 70% of the target's defense. Bleed](/images/status_effects/bleed.png)
Attacks with a chain axe. If the enemy is bleeding, causes two bleeding effects for 2 turns.
Skill Enhancements
Edge Smash
![Edge Smash](/images/skills/surin_skill_2.webp)
![Decrease Attack - Decreases target's Attack by 50%. Decrease Attack](/images/status_effects/decrease-attack.png)
![Bleed - Target receives damage proportional to the caster's Attack (30%) at the beginning of the turn. It ignores 70% of the target's defense. Bleed](/images/status_effects/bleed.png)
Batters the enemy with a chain axe and inflicts two to four bleeding effects for 2 turns, decreasing Attack for 1 turn.
Burn Effect: Grants an extra turn (-20 Souls)
Skill Enhancements
Implosion
![Implosion](/images/skills/surin_skill_3.webp)
![Debuff Extension - Extends debuffs for X amount of turns. Debuff Extension](/images/status_effects/debuff-extension.png)
Triggers all the bleeding effects currently inflicted on the enemy. Damage dealt increases proportional to the number of bleeding effects inflicted on the enemy, and debuff duration is extended by 1 turn. Additionally, the caster's Combat Readiness increases by 15% per every bleeding effect inflicted on the enemy. Effect can only be applied up to 5 times.