Might
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
Overpowers the enemy, with a 75% chance to make them unhealable for 1 turn. Damage dealt increases proportional to the caster's lost Health.
Skill Enhancements
Manifestation
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


Attacks by unleashing their inner rage, before granting immortality and immunity to the caster for 1 turn. This skill's cooldown is reset when the enemy is defeated. Damage dealt increases proportional to the caster's lost Health. Attacks the enemy by unleashing their inner rage, before granting immortality and immunity to the caster for 1 turn. This skill's cooldown is reset when the enemy is defeated.
Skill Enhancements
Blood Bloom
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


Dispels all buffs from the enemy before attacking by releasing their pent-up aggression, cursing for 2 turns regardless of whether the attack hits. This skill is unaffected by elemental disadvantage. Elite or Boss monsters cannot be cursed.
Ignores Effect Resistance. (-20 souls)