Hammer Time
Attacks the enemy with a hammer, and increases Combat Readiness of the caster by 15%. When the caster is enraged, activates Rock Smash as an extra attack. Rock Smash can only be activated once per turn, during the caster’s turn. Rock Smash: Attacks all enemies by slamming the ground, and inflicts bleeding for 2 turns. Ignores Effect Resistance.
Skill Enhancements
Force Awakening
Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets skill cooldown of Feast of Predation. Can be only activated once every 6 turns. After an ally attacks, if the target has a debuff, gains 10 Fighting Spirit and when Fighting Spirit is full, consumes all Fighting Spirit to make the caster enraged for 2 turns.
Skill Enhancements
Feast of Predation
Attacks the enemy by unleashing their power, and grants increased Attack to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target.
Skill cooldown is decreased by 2 turns. (-10 souls)
Epic7DB
Critical
Destruction
Rage
Penetration
Speed
Desert Jewel Basar
Abyssal Yufine
Conqueror Lilias
Unbound Knight Arowell
Savior Adin
Lionheart Cermia
Moon Bunny Dominiel
Navy Captain Landy
Brieg
Wanderer Silk
Nahkwol
Last Rider Krau
Immunity
Torrent
Lua
Rimuru
Briar Witch Iseria
Belian
Specter Tenebria
Apocalypse Ravi
Ran
Attack 12.9%
Attack 10.7%
Attack 8.6%
Attack 6.4%
Attack 4.3%