Weak Blow
Attacks the enemy, with a 50% chance to provoke for 1 turn. Damage dealt increases proportional to the caster's Defense.
Skill Enhancements
Will
Increases Defense when attacked. Increases Defense of all allies for 2 turns every fourth attacked received. Effect can only stack up to 3 times.
Skill Enhancements
Guard
Attacks the enemy before provoking for 1 turn, and grants barrier to all allies for 2 turns. Damage dealt and barrier strength increases in proportion to the caster's Defense.
Burn Effect: Skill cooldown is decreased by 2 turns. (-10 Souls)