Rush
![Rush](/images/skills/crozet_skill_1.webp)
![Decrease Attack - Decreases target's Attack by 50%. Decrease Attack](/images/status_effects/decrease-attack.png)
Attacks with a sword, with a 50% chance to decrease Attack for 1 turn. Damage dealt increases proportional to the caster's Defense.
Skill Enhancements
Mark of Protection
![Mark of Protection](/images/skills/crozet_skill_2.webp)
![Increase Defense - Increases target's Defense by 60%. Increase Defense](/images/status_effects/increase-defense.png)
![Barrier - Neutralizes some of the damage taken when attacked. Barrier](/images/status_effects/barrier.png)
Casts a barrier over an ally for 2 turns and increases Defense for 2 turns when an attack causes their Health to fall below 50%. Barrier strength increases proportional to the target’s max Health. Can be activated once every turn.
Skill Enhancements
Breakthrough
![Breakthrough](/images/skills/crozet_skill_3.webp)
![Decrease Combat Readiness - Decreases the combat readiness of the target. Decrease Combat Readiness](/images/status_effects/decrease-combat-readiness.png)
![Provoke - Target attacks the enemy who provoked them with a basic skill at the start of the turn. Provoke](/images/status_effects/provoke.png)
Attacks all enemies with a swordstorm, with a 75% chance to provoke for 1 turn after decreasing their Combat Readiness by 35%. Damage dealt increases proportions to the caster's Defense.
Burn Effect: Increases damage dealt (-10 Souls)