Rush
Attacks the enemy with a spear. Damage dealt increases proportional to the caster's max Health. When this skill is used, if it was not triggered by a Dual Attack, has a 50% chance to use Punish instead of Rush. This skill does not trigger a Dual Attack.
Skill Enhancements
Punish
Attacks and pierces the enemy, inflicting injuries. A successful attack deals additional damage equivalent to 50% of injuries inflicted on the target. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decrease max Health of the target by up to 20% every time this skill is used.
Burn Effect: Increases damage dealt. (-10 Souls)
Skill Enhancements
Repel
Attacks all enemies mercilessly, inflicting injuries. Grants increased Critical Hit Damage to all allies for 2 turns and immunity to the caster for 2 turns. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decreases max Health of the target by 20% every time this skill is used.