Rush
Attacks the enemy with a spear. Damage dealt increases proportional to the caster's max Health. When this skill is used, if it was not triggered by a Dual Attack, has a 50% chance to use Punish instead of Rush. This skill does not trigger a Dual Attack.
Skill Enhancements
Punish
Attacks and pierces the enemy, inflicting injuries. A successful attack deals additional damage equivalent to 50% of injuries inflicted on the target. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to the damage dealt. Injuries decrease max Health of the target by up to 20% every time this skill is used.
Increase damage dealt. (-10 souls)
Skill Enhancements
Repel
Attacks all enemies mercilessly, inflicting injuries. Increases Critical Hit Damage of all allies for 2 turns. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decrease max Health of the target by up to 20% every time this skill is used.