Rush
![Rush](/images/skills/ilynav_skill_1.webp)
Attacks the enemy with a spear. Damage dealt increases proportional to the caster's max Health. When this skill is used, if it was not triggered by a Dual Attack, has a 50% chance to use Punish instead of Rush. This skill does not trigger a Dual Attack.
Skill Enhancements
Punish
![Punish](/images/skills/ilynav_skill_2.webp)
![Increase Defense - Increases target's Defense by 60%. Increase Defense](/images/status_effects/increase-defense.png)
Attacks and pierces the enemy, inflicting injuries. A successful attack deals additional damage equivalent to 50% of injuries inflicted on the target. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decrease max Health of the target by up to 20% every time this skill is used.
Burn Effect: Increases damage dealt. (-10 Souls)
Skill Enhancements
Repel
![Repel](/images/skills/ilynav_skill_3.webp)
![Debuff Immunity - The target is not affected by any debuffs or harmful effects. Debuff Immunity](/images/status_effects/debuff-immunity.png)
![Increase Critical Hit Damage - Increases the target's Critical Hit Damage by 50%. Increase Critical Hit Damage](/images/status_effects/increase-critical-hit-damage.png)
Attacks all enemies mercilessly, inflicting injuries. Grants increased Critical Hit Damage to all allies for 2 turns and immunity to the caster for 2 turns. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decreases max Health of the target by 20% every time this skill is used.