Violent Beating
![Violent Beating](/images/skills/juni_skill_1.webp)
Attacks the enemy with a club and a 60% chance (maximum of 75%) to dispel one buff. When the caster has perception, increases effect chance to 100%.
Burn Effect: Increases effect chance to 100% and dispels two buffs from the target. (-10 Souls)
Skill Enhancements
Wicked Instinct
![Wicked Instinct](/images/skills/juni_skill_2.webp)
![Perception - Increases Critical Hit Chance and Critical Hit Damage by 15%. Perception cannot be dispelled. Perception](/images/status_effects/perception.png)
At the start of the first battle, gains 20 Fighting Spirit. The caster receives 20% (maximum of 30%) of the damage suffered by the ally in the back row in their place. When more than one damage sharing effect is granted, only the strongest effect is applied. When an enemy revives, gains 40 Fighting Spirit and grants perception to the caster for 2 turns. The effect upon an enemy's revival can only be activated once every 2 turns.
Skill Enhancements
Club Swing
![Club Swing](/images/skills/juni_skill_3.webp)
![Decrease Defense - Decreases target's Defense by 70%. Decrease Defense](/images/status_effects/decrease-defense.png)
![Cannot Buff - Makes the target unable to be buffed. Cannot Buff](/images/status_effects/cannot-buff.png)
Attacks all enemies by swing a club and has a 75% chance each to decrease Defense and make them unable to be buffed for 2 turns. Decreases debuff durations of all allies by 2 turns.