Attacks the enemy with an enormous scythe, with a 50% chance to decrease Defense for 2 turns.
Haste can be summoned through the Covenant Summon.
You can get a limited time drop rate up banner for Haste by completing the side story: A Vampire's Thirst
Attacks the enemy with an enormous scythe, with a 50% chance to decrease Defense for 2 turns.
Attacks the enemy with a scythe and recovers the Health of all allies. Amount recovered increases proportional to damage dealt.
Increase damage dealt. (-10 souls)
Attacks all enemies with Envoy's Scythe, dispelling two buffs before a 185% chance each to inflict two bleeding effects for 2 turns. A critical hit has a 185% chance to decrease Defense for 2 turns. When there are three or fewer enemies, damage dealt increases with fewer enemies. This skill cannot trigger a counterattack.
This data is pulled from the Fribbels Hero Library. It's an aggregate of people who use Fribbels' gear optimizer to optimize their characters.
Updated on October 30th, 2025 at 03:07:56.
Critical
Speed
Hit
Speed
Speed
Speed
Penetration
Immunity
Used by 42.9% of players on Fribbels
Used by 8.03% of players on Fribbels
Used by 6.43% of players on Fribbels
Used by 5.5% of players on Fribbels
Used by 3.6% of players on Fribbels
Used by 3.07% of players on Fribbels
This data is programatically generated from the official RTA pages. It is not 100% accurate, but it is a good indicator of stat goals for each rank.
If you notice anything that seems horribly wrong, please join the discord and let me know. I have my own algorithm deciding the final numbers and I want to get it as accurate as possible.
Updated on October 30th, 2025 at 03:02:39.
Speed
Hit
Speed
Critical
Speed
These are the most picked heroes with the highest win rate with Haste.
These are the most picked heroes with the highest win rate against Haste.
Min Roll: 8%
Max Roll: 16%
Increases Envoy's Scythe's decrease Defense effect chance by 15%.
Has a 75% chance to inflict bleeding on the target for 2 turns when using Envoy's Scythe.
Extends duration of bleed inflicted by Vampiric Seal by 1 turn.
Attacks the enemy with a scythe and recovers the health of all allies. Amount recovered increases proportional to the damage dealt.
Attacks the enemy with a scythe, making them unhealable and inflicting Vampiric Touch for 2 turns, and recovers the health of all allies. Amount recovered increases proportional to the damage dealt.
Health 12.9%
Health 10.7%
Health 8.6%
Health 6.5%
Health 4.3%
Effectiveness 27%
Effectiveness 22.5%
Effectiveness 18%
Effectiveness 13.5%
Effectiveness 9%