Ambush
Attacks the enemy with bloodied wings, and increases Combat Readiness of the caster by 15%. When used on the caster's turn, has a 35% chance to activate Might as an extra effect. Damage dealt increases proportional to the caster's max Health. Might: Increases Combat Readiness of all allies by 15%.
Burn Effect: Increases chance of activating Might to 100%. (-10 Souls)
Skill Enhancements
Blood Banquet
Attack at the start of the turn, curses the enemy with the highest Attack for 1 turn. When the ally in the back row except the caster receives lethal damage, consumes 30% of the caster's current Health to grant immortality and vampirism to the target for 1 turn. Can only be activated once every 5 turns, and this effect does not stack wit other passive effects of the same name. Vampirisim: Absorbs 30% of damage dealt as Health.
Skill Enhancements
Scarlet Garden
After dispelling all buffs from the enemy, attacks with a field of bloody thorns, inflicting injuries. Damage dealt increases proportional to the caster's max Health. The severity of injuries increases proportional to damage dealt. Injuries decrease max Health of the target by up to 25% every time this skill is used.