Sever
![Sever](/images/skills/sigret_skill_1.webp)
![Bleed - Target receives damage proportional to the caster's Attack (30%) at the beginning of the turn. It ignores 70% of the target's defense. Bleed](/images/status_effects/bleed.png)
Attacks with a scythe, with a 40% chance each of inflicting two bleeding effects for 2 turns.
Skill Enhancements
Smash
![Smash](/images/skills/sigret_skill_2.webp)
![Unhealable - Makes the target unable to be healed. Unhealable](/images/status_effects/unhealable.png)
![Bleed - Target receives damage proportional to the caster's Attack (30%) at the beginning of the turn. It ignores 70% of the target's defense. Bleed](/images/status_effects/bleed.png)
Batters the enemy with a scythe, with a 85% chance each to inflict bleed and make them unhealable for 2 turns. When the enemy’s Health is less than 50%, activates Sever as an extra with a 100% chance of inflicting bleed.
Burn Effect: Grants an extra turn. (-20 Souls)
Skill Enhancements
Guilotine
![Guilotine](/images/skills/sigret_skill_3.webp)
![Penetrate - Ignores the target's Defense when inflicting damage. Penetrate](/images/status_effects/penetrate.png)
![Extinction - The target cannot revive when killed by this skill. Extinction](/images/status_effects/extinction.png)
Inflicts lethal damage to the enemy, piercing their weak point, penetrating Defense by 30%, with an additional 10% for each debuff inflicted on the enemy. Inflicts extinction when the enemy is defeated.