Sever
Attacks with a scythe, with a 50% chance each of inflicting two bleeding effects for 2 turns.
Skill Enhancements
Smash
Batters the enemy with a scythe, with a 100% chance each to make them unhealable and inflict bleeding for 2 turns. When the enemy's Health is 50% or less after the attack, activates Sever as an extra attack with a 100% chance of inflicting bleeding.
Grants an extra turn. (-20 souls)
Skill Enhancements
Guillotine
Inflicts lethal damage to the enemy, piercing their weak point. Penetrates Defense by 30%, with an additional 5% for each debuff inflicted on the enemy. Inflicts extinction when the enemy is defeated.