7/18 (Thu) Update Content
July 17, 2024Hello Heirs! This is GM Dominiel!
Let's take a look at what we have in store for you in this week's update.
Players will be able to view these updates after the maintenance on 7/18 (Thu).
1. Hero and Artifact Balance Adjustments
Balance adjustments have been made to certain Heroes, facilitating better strategies involving them.
* The listed probabilities, number of turns, and cooldowns are based on fully enhanced skills.
* Skill Cooldowns are not changed unless stated.
1. Hero Balance Adjustments
■ 5★ Remnant Violet (Dark, Thief)
- The skill effects of <Sword Flash> have been changed.
Skill | Description | |
Sword Flash | Before | - Cuts the enemy, with a 75% chance to decrease Hit Chance for 1 turn. |
After | - Cuts the enemy, with a 75% chance to decrease Hit Chance for 1 turn. | |
- | - Damage Dealt Increased |
- The Awakening Skill has changed from <Concentration> to <Massacre>.
- The skill effects of <Concentration> have been changed.
Skill | Description | |
Concentration | Before | (Before Awakening) |
After | - Increases Evasion by 50%, and after successfully evading, gains 1 Focus. When Focus is at 5 after attacking or being attacked, consumes it all and uses Massacre against a random enemy. |
- The skill effects of <Massacre> have been changed.
Skill | Description | |
Massacre | Before | - Increases Attack of the caster for 3 turns, before attacking the enemy with a sword. Penetrates the target's Defense by 50%. |
After | (Before Awakening) | |
- | - Damage Dealt Increased |
■ 5★ Sylvan Sage Vivian (Light, Mage)
- The skill effects of <Mana Attunement> have been changed.
Skill | Description | |
Mana Attunement | Before | - Attacks the enemy with mana, and increases Speed of the caster for 1 turn. |
After | - Attacks the enemy with mana, before increasing Speed of the caster for 1 turn and increasing Attack by 20%. Attack increase effect can stack up to 3 times. | |
- | - Damage Dealt Increased |
- The skill effects of <Insight> have been changed.
Skill | Description | |
Insight | Before | - At the start of the first battle, gains 3 Focus, and at the start of the turn, gains 1 Focus. |
After | - At the start of the first battle, fully recovers Focus, and at the end of the turn, gains 1 Focus. When Focus is 3 or higher, immune to debuffs. When attacked, if expected damage suffered is equivalent to 30% or more of max Health, consumes 1 Focus, decreasing damage suffered by 70%. When more than one damage reduction effect is granted, only the strongest effect is applied. Insight applies to Heroes only. |
- The skill effects of <Nature's Judgment> have been changed.
Skill | Description | |
Nature's Judgment | Before | (Before Awakening) |
After | (Before Awakening) |
■ 5★ Yuna (Ice, Ranger)
- The skill effects of <Homing Laser> have been changed.
Skill | Description | |
Homing Laser | Before | - [Acquires 1 Focus] |
After | - [Acquires 1 Focus] |
- The skill effects of <Upgrade> have been changed.
Skill | Description | |
Upgrade | Before | (Before Awakening) (After Awakening) |
After | (Before Awakening) |
- The skill effects of <Meteor Cannon> have been changed.
Skill | Description | |
Meteor Cannon | Before | - [Consume 5 Focus] |
After | - [Consume 5 Focus] |
■ 4★ Free Spirit Tieria (Light, Warrior)
- The skill effects of <Half Slash> have been changed.
Skill | Description | |
Half Slash | Before | - Attacks the enemy with an axe, with a 50% chance to decrease Attack for 2 turns. A critical hit will increase damage dealt. |
After | - Attacks the enemy with an axe, with a 50% chance to decrease Attack for 2 turns. Damage dealt increases proportional to the target's max Health. |
- The skill effects of <Energy Wave> have been changed.
Skill | Description | |
Energy Wave | Before | (Before Awakening) |
After | (Before Awakening) (After Awakening) | |
- | - Damage Dealt Increased |
- The skill effects of <Pursuit Cut> have been changed.
Skill | Description | |
Pursuit Cut | Before | - Dashes towards the enemy and cuts them down with a powerful strike, decreasing Defense for 2 turns. A critical hit will grant immunity to the caster for 2 turns. |
After | - Dashes towards the enemy to attack, and decreases Defense for 2 turns. A critical hit will grant immunity to the caster for 2 turns. Damage dealt increases proportional to the target's max Health. | |
- | - Damage Dealt Increased |
■ 4★ Mercedes (Fire, Mage)
- The skill effects of <Divine Bolt> have been changed.
Skill | Description | |
Divine Bolt | Before | - Attacks two enemies with shock magic, before increasing Combat Readiness of the caster by 15%. |
After | - Attacks two enemies with shock magic, before increasing Combat Readiness of the caster by 15%. | |
- | - Damage Dealt Increased |
- The skill effects of <Dimensional Rupture> have been changed.
Skill | Description | |
Dimensional Rupture | Before | - Attacks all enemies with a light sphere, with a 70% chance to dispel one buff. When there are three or fewer enemies, damage dealt increases as enemies become fewer. When the caster is granted increased Attack, activates Dimensional Rupture again. When activated this way, Dimensional Rupture deals decreased damage, and can only be activated once. |
After | - Attacks all enemies with a light sphere, with a 70% chance to dispel one buff. When the caster is granted increased Attack, grants an extra attack with the same skill. |
- The skill effects of <Blazing Eye of Kal> have been changed.
Skill | Description | |
Blazing Eye of Kal | Before | (Before Awakening) |
After | (Before Awakening) | |
- | - Damage Dealt Increased |
■ 3★ Camilla (Light, Warrior)
- The skill effects of <Tactical Maneuver> have been changed.
Skill | Description | |
Tactical Maneuver | Before | (Before Awakening) |
After | (Before Awakening) |
- The skill effects of <Swift Execution> have been changed.
Skill | Description | |
Swift Execution | Before | - Attacks the enemy and when the enemy is defeated, recovers the caster to max Health. Damage dealt increases proportional to the target's lost Health. When this skill is available according to cooldown count, decreases damage suffered by 30% when attacked. When more than one damage reduction effect is granted, only the strongest effect is applied. |
After | - Attacks the enemy and when the enemy is defeated, recovers the caster to max Health. Damage dealt increases proportional to the target's lost Health. When this skill is available according to cooldown count, decreases damage suffered by 30% when attacked. When more than one damage reduction effect is granted, only the strongest effect is applied. |
■ 3★ Aither (Ice, Soul Weaver)
- The Awakening Skill has changed from <Spirit's Call> to <Guard>.
- The skill effects of <Guard> have been changed.
Skill | Description | |
Guard | Before | - Recovers an ally's Health with water energy and dispels two debuffs, before increasing Combat Readiness of the caster by 20%. Amount recovered increases proportional to the target's max Health and the caster's Attack. |
After | (Before Awakening) |
- The skill effects of <Spirit's Call> have been changed.
Skill | Description | |
Spirit's Call | Before | (Before Awakening) |
After | - Recovers Health of all allies and grants a barrier for 2 turns with spirit power. Amount recovered and barrier strength increases proportional to the target's max Health. |
2. Artifact Balance Adjustments
■ The effects of four 3★ Artifacts have been improved.
Artifact | Effects | |
Mighty Yaksha | Before | Increases Attack and Defense by 5 - 10% when Health is 50% or more. |
After | Increases Attack by 10 - 20% when Health is 50% or more. | |
Goblin's Lamp | Before | At the start of battle, recovers Health of the ally with the lowest Health by 10 - 20%. Amount recovered increases proportional to the target's max Health. |
After | When an enemy is defeated, has a 50 - 100% chance to acquire 1 Soul. | |
Envoy's Pipe | Before | Decreases damage received by 10 - 20% if the caster's Health is 50% or less when attacked. When more than one damage reduction effect is granted, only the strongest effect is applied. |
After | When attacked, decreases damage suffered by 5 - 10%. When more than one damage reduction effect is granted, only the strongest effect is applied. | |
Ascending Axe | Before | Increases Critical Hit Chance of the caster by 5 - 10% after making a critical hit. Effect can only stack up to 3 times. |
After | Increases Critical Hit Chance by 6 - 12%. |
2. Guild War: Contention Season End
The fierce war between the strongest Guilds!
The Guild War Contention Season will come to an end and the pre-season will begin.
All servers will follow the same schedule for the end of the Guild War Contention Season and the beginning of the pre-season.
Please see below for more details.
■ Guild War Contention Season Ending & Pre-Season Schedule
Season Info | Schedule | |
Guild War Contention Season End | Korea / Asia / Japan | 7/19 (Fri) 17:59 UTC |
Europe | 7/20 (Sat) 02:59 UTC | |
Global | 7/20 (Sat) 09:59 UTC | |
Guild War Pre-Season Schedule | Korea / Asia / Japan | 7/19 (Fri) 18:00 UTC |
Europe | 7/20 (Sat) 03:00 UTC | |
Global | 7/20 (Sat) 10:00 UTC |
* This schedule is subject to change.
* We will provide you with more details regarding the schedule for the end of the Guild War pre-season and the start of the next season at a later date.
3. Kise & Alabastron Drop Rate Up
In this Drop Rate Up, meet Kise, an Ice elemental Thief who utilizes skill cooldown increase effect to create advantages and defeats enemies with Defense penetrating skills.
Players can also obtain the Thief exclusive Artifact, Alabastron, which inflicts various debuffs.
■ Schedule
7/18 (Thu) after the maintenance – 7/25 (Thu) 02:59 UTC
4. Other Improvements and Adjustments
■ World Arena
- In celebration of the release of the E7WC 2024 OST featuring Airi Kanna, an illustration will be distributed.
ㆍPlease check the event notice for more details. [Link]
■ Music Player
- Frozen Eclipse has been added to the Music Player > Official OST in Korean, English, and Japanese versions.
■ Moonlight Theater
- The Frozen Eclipse OST PV has been added to Act 1 of the Moonlight Theater: Days of Piercing Cold.
■ Other
- Removed the Promotion > Auto Select button, and accessing the Promotion screen now automatically registers the required resources for promotion.
- Tapping the Auto Select button when there are no Penguins in your inventory now displays the Growth Altar pop-up.
- The screen position is now maintained when using the Arrange feature in the Equipment Storage.
- Selecting a Hero that cannot be transmitted now displays the descriptive text to explain the hero's status.
- The Battle Status pop-up is now displayed on the left side of the screen instead of the center.
- Fixed an issue where selling equipment through the Arrange feature was not possible after following these steps: Equipment Storage > Another screen > Equipment Storage.
- Fixed an issue where scrolling did not respond when tapping the "More" button on the Hall of Trials ranking popup banner screen.
- Fixed an issue where the mission popup would close if a mission change was made while there were rewards available for collection during the Album Side Story mission.
Thank you.