Special Alarm Loop

Special Alarm Loop

Circuit set to sound immediately in case of danger. It seems to have originally been developed as an alarm clock.

Special Alarm Loop can be purchased at the following chapters:

  • Episode 1 - 2. Reingar - AP Exchange Price: 120 AP (limit 5 per week)
  • Episode 1 - 9-1. West Taranor - AP Exchange Price: 120 AP (limit 5 per week)
  • Episode 2 - 6. Aakhen Exile Colony - AP Exchange Price: 120 AP (limit 10 per week)
  • Episode 2 - 5-2. South Fortress City Perland - AP Exchange Price: 120 AP (limit 10 per week)
  • Episode 3 - 6. Epitaph Wilderness of the Past - AP Exchange Price: 120 AP (limit 10 per week)
  • Episode 3 - 2. West Politia - AP Exchange Price: 120 AP (limit 10 per week)
  • Unrecorded History - AP Exchange Price: 120 AP (limit 20 per week)

Special Alarm Loop can be farmed at the following stages:

  • 10. East Taranor - Stage 10-9. Hall of Hallucinations
  • 10. East Taranor - Stage 10-8. Castle of Wings
  • 9-2. Central Taranor - Stage 9-S6. Blue Hawk Forest
  • 9-2. Central Taranor - Stage 9-S5. Traitor's Nest
  • 9-1. West Taranor - Stage 9-4. Whispering Forest
  • 6. South Wetheric Moor - Stage 6-6. Iron Training Ground
  • 6. South Wetheric Moor - Stage 6-5. Iron Fortress
  • 6. South Wetheric Moor - Stage 6-4. Valley of Echoes
  • 6. South Wetheric Moor - Stage 6-3. Sentinel's Gate
  • 6. South Wetheric Moor - Stage 6-2. Frost Flower Hill
  • 2. Reingar - Stage 2-9. Hailow Lab Tower
  • 2. Reingar - Stage 2-8. Crystal Sparrow Tower
  • 2. Reingar - Stage 2-7. Flying Club Airport
  • 2. Reingar - Stage 2-6. Cloudbank Training Ground
  • 2. Reingar - Stage 2-5. Daram Owl Woods
  • 2. Reingar - Stage 2-4. Winter Ruin Forest
  • 2. Reingar - Stage 2-3. Tenemir Interrogation Chamber
  • 2. Reingar - Stage 2-S1. Forest of Song
  • 10. Distorted Dimension - Stage 10-4. Fragments of Heavy Memory
  • 10. Distorted Dimension - Stage 10-2. Fragment of Solitary Contemplation
  • 10. Distorted Dimension - Stage 10-S3. Trial of Friendship
  • 9. Comet Temple - Stage 9-8. Chamber of the Sleeping Priest
  • 9. Comet Temple - Stage 9-6. Temple Main Gallery
  • 9. Comet Temple - Stage 9-4. Plaza of the Great Prophet
  • 9. Comet Temple - Stage 9-3. Altar of Dancing Stars
  • 8. Shandra Ruins - Stage 8-10. Hidden Inner Sanctum
  • 8. Shandra Ruins - Stage 8-7. Shandra Plaza
  • 8. Shandra Ruins - Stage 8-3. Confession Temple
  • 8. Shandra Ruins - Stage 8-S4. Star Dust Ruins
  • 8. Shandra Ruins - Stage 8-S2. Embrace Temple
  • 6. Aakhen Exile Colony - Stage 6-7. Steel Sand Village
  • 5-2. South Fortress City Perland - Stage 5-10. Sparkling Feather District
  • 5-2. South Fortress City Perland - Stage 5-8. Magic Research Agency
  • 5-2. South Fortress City Perland - Stage 5-12. Southern Outskirts of Perland
  • 5-2. South Fortress City Perland - Stage 5-11. Southern Stronghold
  • 4. City of Sorcerers Witchaven - Stage 4-10. Emerald Garden
  • 4. City of Sorcerers Witchaven - Stage 4-7. Zantana's Laboratory
  • 4. City of Sorcerers Witchaven - Stage 4-6. Land of Green Life
  • 4. City of Sorcerers Witchaven - Stage 4-S6. Hidden Hill
  • 3. Mining City Aakhen - Stage 3-9. Glorious March Avenue
  • 3. Mining City Aakhen - Stage 3-8. Aakhen Forge
  • 3. Mining City Aakhen - Stage 3-5. Aakhen Square
  • 3. Mining City Aakhen - Stage 3-4. Aakhen City Center
  • 7S. Star Chaser Heights - Stage 7S-9. Pride Heart
  • 7S. Star Chaser Heights - Stage 7S-3. Awakened Ruins
  • 6S. Dark Iron Range - Stage 6S-10. Fugitive's Hideout
  • 6S. Dark Iron Range - Stage 6S-9. Mistrust Woods
  • 6S. Dark Iron Range - Stage 6S-2. Seed Sprout Forest
  • 6S. Dark Iron Range - Stage 6S-11. Concealed Waterway
  • 10. East Politia - Stage 10-10. Central Control Room
  • 10. East Politia - Stage 10-9. Control Room Entrance
  • 10. East Politia - Stage 10-8. Street of No Return
  • 10. East Politia - Stage 10-7. Silent Corridor
  • 10. East Politia - Stage 10-6. Impregnable Blockade
  • 10. East Politia - Stage 10-5. Hidden Passage
  • 10. East Politia - Stage 10-4. Gunshot Road
  • 10. East Politia - Stage 10-3. Crammed Market
  • 10. East Politia - Stage 10-2. Waterway of Pursuit
  • 10. East Politia - Stage 10-1. Grey Square
  • 10. East Politia - Stage 10-S6. Roundabout Way
  • 10. East Politia - Stage 10-S5. 8th Storage
  • 10. East Politia - Stage 10-S4. Power Control Room
  • 10. East Politia - Stage 10-S3. In Front of Storage Room
  • 10. East Politia - Stage 10-S2. Refugee's Trial
  • 10. East Politia - Stage 10-S1. Tomb of Consciousness
  • 9. North Wintenberg - Stage 9-3. Three-Way Junction
  • 8. Lone Tundra - Stage 8-9. Frost Flower Courtyard
  • 8. Lone Tundra - Stage 8-7. Crystal Corridor
  • 6. Epitaph Wilderness of the Past - Stage 6-9. Secluded Laboratory
  • 6. Epitaph Wilderness of the Past - Stage 6-8. Near the Laboratory
  • 6. Epitaph Wilderness of the Past - Stage 6-5. Pilgrim's Stopover
  • 6. Epitaph Wilderness of the Past - Stage 6-2. Silent Space
  • 6. Epitaph Wilderness of the Past - Stage 6-1. Wilderness Village
  • 4. Dragon Valley - Stage 4-1. A Break in the War
  • 3. South Wintenberg - Stage 3-10. Apocalypse Field
  • 3. South Wintenberg - Stage 3-9. Tombs of Soldiers
  • 2. West Politia - Stage 2-9. Near Core Tower
  • 2. West Politia - Stage 2-8. Falsehood Fork
  • 2. West Politia - Stage 2-7. Crowded Street
  • 2. West Politia - Stage 2-6. Crowded Passage
  • 2. West Politia - Stage 2-4. Dead End Alley
  • 2. West Politia - Stage 2-3. Police Station
  • 2. West Politia - Stage 2-2. Platform B-13
  • 2. West Politia - Stage 2-1. Fancy-Looking Plaza
  • 2. West Politia - Stage 2-S6. Turning Point of Trust
  • 2. West Politia - Stage 2-S5. Dangerous Shortcut
  • 2. West Politia - Stage 2-S4. Outlaw's Lane
  • 2. West Politia - Stage 2-S2. Bustling Roadside
  • 2. West Politia - Stage 2-S1. Platform D-7
  • 2. West Politia - Stage 2.5 District B Gate
  • 7S. Lefundos of the Past - Stage 7S-10. Shadow Crossroad
  • 7S. Lefundos of the Past - Stage 7S-5. Unfortunate Gray Ruins
  • 10. North Theranhad - Stage 10-10. Heaven's Eye
  • 9. Wicked Land - Stage 9-S6. Nightmare Forest
  • 8. East Prairie - Stage 8-S2. Healing Hill
  • 7. Forsaken Lands - Stage 7-8. Mission Garden
  • 6. West Khan - Stage 6-8. Final Showdown Area
  • 6. West Khan - Stage 6-6. Chaotic Alley
  • 6. West Khan - Stage 6-5. Pass of Resistance
  • 6. West Khan - Stage 6-4. Human Resistance Forces Base
  • 6. West Khan - Stage 6-2. Dubious Alley
  • 6. West Khan - Stage 6-S4. Noisy Path
  • 6. West Khan - Stage 6-S3. Rampant Pass
  • 5. Recluse's Forest - Stage 5-10. Secluded Path of Resignation
  • 5. Recluse's Forest - Stage 5-9. Spring Shrine
  • 5. Recluse's Forest - Stage 5-S5. Path of Green Darkness
  • 4. East Khan - Stage 4-10. Worn Crossroads
  • 4. East Khan - Stage 4-9. Hall of Fury
  • 4. East Khan - Stage 4-7. Hall of Conquest
  • 4. East Khan - Stage 4-6. Cowardly Passage
  • 4. East Khan - Stage 4-5. Conviction Chamber
  • 4. East Khan - Stage 4-4. Shady Old Town
  • 4. East Khan - Stage 4-2. Approval Avenue
  • 4. East Khan - Stage 4-1. Animosity Plains
  • 4. East Khan - Stage 4-S6. Forbidden Street
  • 4. East Khan - Stage 4-S4. Crowded Shopping Street
  • 4. East Khan - Stage 4-S3. Impatient Outskirts
  • 4. East Khan - Stage 4-S2. Dubious Alley
  • Unrecorded History - Stage 6. Cloudbank Training Ground
  • Unrecorded History - Stage 5. Tenemir Interrogation Chamber
  • Unrecorded History - Stage 18. Northern Wind Corner
  • Unrecorded History - Stage S1. Highest Floor of the Automaton Tower

Special Alarm Loop is used as upgrade material for: