4/10 (Thu) Epic Seven: Origin Update Content - Part 1

April 9, 2025

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Hello, Heirs! This is GM Dominiel.

 

Let's take a look at what we have in store for you in this week's update.

Players will be able to view these updates after the maintenance on 4/10 (Thu).

 


 

1. Epic Seven: Origin Update

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Epic Seven: Origin brings a wave of fresh content and revamped features. Let's dive into the details.

 

 

■ 6th World Episode, “A Resolve Inherited,” Update

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The sixth restored world. With the advent of the Archdemon in Orbis, Guardians, Heirs, and the Heir of the Covenant, Ras, embark on a long journey to save the world.

 Watching their unwavering resolve even in the face of danger, Ras reflects on the values of the world he must protect.

 

[6th World Episode]

- The 6th World Episode, where the stories of Heirs from the past unfold, will be available.

- You can play from the 6th World Episode tutorial and Chapter 1 to Chapter 4.


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 - The unlocked Chapters 1-4 will be added to [Story Journal > 6th World Episode].

Chapter

Chapter 1: Wetheric Moor

Chapter 2: Dun Blyraia

Chapter 3: Taranor

Chapter 4: Ezera

 

[Illustration Lobby]

- In celebration of the 6th World Episode, “A Resolve Inherited” Update, players will receive a special Victorika Illustration Lobby.
- The Victorika Illustration Lobby will be automatically applied upon logging into the game.

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* Any previously applied Illustration Lobby will be reset and changed to the Victorika Illustration Lobby.

- The Illustration Lobby will change to the Pub Lobby in line with story progression.
* If you manually change your Lobby setting, it will not automatically switch to the Pub Lobby.

 

 

 

[Illustrations]

- Illustrations will be unlocked after clearing certain stages while playing through the story from the 6th World Episode.
- The illustrations obtained will be added to [Journal > Art Journal > Episode > 6th World Episode, A Resolve Inherited].

 

[Monster]

- New monsters will be added and included in the Monster Journal.

 

[BGM]

- Five new background music tracks will be added to the Music Player.

BGM

Added Location

A Resolve Inherited

Music Player > 6th World Episode: A Resolve Inherited

A Duty That Cannot Be Refused

An Unbreakable Conviction

An Unavoidable Disaster

The Inescapable Apocalypse

 

■ Ogre's Armory

Eliminate the Ogre to get Ogre's Equipment!
Ogre's Armory is now available, ready to support Heirs seeking rapid progression!

[Location]

[Battle > Ogre's Armory]


[Entry Condition]
- Clear 6th World Episode, Stage 4-5
 

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[Entry]
- Ogre's Armory consumes 8 Energy per entry.
- Ogre's Armory guarantees 10 Equipment every day.

- You can bring in Guardians and Pets to battle in Ogre's Armory.
 
  Supporter feature is not available in Ogre's Armory.

[ Rewards ]
- Players can obtain Speed, Critical, Destruction, and Health Set Equipment after clearing Ogre's Armory.

- Equipment obtained from Ogre's Armory requires significantly less enhancement EXP compared to regular Equipment.

- Equipment dropped from Ogre's Armory will have random stats assigned, and the substats will not be of the same type as the main stats.

- Equipment obtained from Ogre's Armory, except for weapons, helmets, and armor, will not have integer-based main stats, other than Speed. 

- Equipment sub-stats from Ogre's Armory are enhanced using a unique formula.

Stat

Initial Value

Enhanced Value

Minimum Value

Maximum Value

Health %, Attack %, Defense %, Effectiveness, Effect Resistance

5%

6%

8%

Health

202

182

217

Attack

50

45

49

Defense

35

27

31

Critical Hit Chance

3%

3%

5%

Critical Hit Damage

4%

6%

7%

Speed

3

2

2

 

■ Orbis Guide
The Orbis Guide will be added to support Heirs on their journey through Orbis.
 

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[Entry Condition]

 - Clear 6th World Episode, Stage 2-8
 

[Three Sisters' Diary]

- Rewards from Daily and Weekly Reputations can now be obtained through Orbis Guide > Three Sisters' Diary.

- With the removal of the Heart of Orbis rewards, Daily Reputation rewards will be improved.

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[Path of Heir]

- "Adventurer's Path," which offers guidance on various content and provides rewards, will be integrated into Orbis Guide > Path of Heir.

- Missions in Path of Succession may vary depending on your progress in Adventurer's Path.
 - Path of Heir will be activated for accounts created after 2024/12/31 15:00 UTC.

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[A Journey of Succession]

- Players can complete missions from content and receive rewards.

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[Currency Details]

- Shortcuts will be available to help players quickly access locations where the required currencies for each type of content can be obtained.

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[Guide]

- It will guide players to content currently accessible for gameplay.

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■ Content Adjustments

[Sanctuary]

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- The Breath of Orbis, a currency for Sanctuary upgrades, will be removed. Instead, all Sanctuary buildings will now be automatically upgraded to their maximum level.
- The new currency, “Tainted Relic,” can be used to summon for specific items.
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 - Tainted Relics are distributed every Monday at each server's reset time. Any unclaimed Tainted Relics before the distribution time cannot be obtained afterward.

- Players can choose whether to store the summoned items and select up to one item to obtain per month.
- The chance to claim rewards, summon currency, and summon count do not carry over and will reset on the 1st of every month at each server's reset time.
- The rewards available from the Heart of Orbis are subject to change upon the reset time.
 - Skystones and Gold previously obtained from the Heart of Orbis will now be given as rewards for Daily Reputation.

Server

Reset Time

Korea/Asia/Japan

18:00 UTC

Europe

03:00 UTC

Global

10:00 UTC


- Players will earn EXP based on summon count, and the Heart of Orbis level will increase accordingly.
- As the level increases, you will receive level-up rewards, and reaching certain milestones will raise the Purified Sanctuary's Boon level.
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 - The list of obtainable items based on Purified Sanctuary's Boon level will be adjusted.

Grade

Item

Amount

SSS

5 Moonlight Summon Ticket

1

+15 Lv. 88 Weapon

1

+15 Lv. 88 Helmet

1

+15 Lv. 88 Armor

1

+15 Lv. 88 Ring

1

+15 Lv. 88 Necklace

1

+15 Lv. 88 Boots

1

SS

4-5 Moonlight Summon Ticket

1

Bottle of Knowledge

1

Unknown Slate

1

+9 Lv. 88 Weapon

1

+9 Lv. 88 Helmet

1

+9 Lv. 88 Armor

1

+9 Lv. 88 Boots

1

+9 Lv. 88 Ring

1

+9 Lv. 88 Necklace

1

S

5 Covenant Summon Ticket

1

5 Artifact Summon Ticket

1

Gold Transmit Stone

30

Lv. 85 Mana Stone Selection Chest

1

Lv. 88 Mana Stone Selection Chest

1

Lv. 88 Weapon

1

Lv. 88 Helmet

1

Lv. 88 Armor

1

Lv. 88 Boots

1

Lv. 88 Ring

1

Lv. 88 Necklace

1

A

4-5 Artifact Summon Ticket

1

4-5 Hero Summon Ticket

1

Gold Transmit Stone

15

MolaGora

20

Leif

50

Greater Modification Gem Selection Chest

10

Equipment Conversion Gem Selection Chest

10

Epic Equipment Charm

30

Epic Accessory Charm

20

Epic Artifact Charm

5

B

Gold

1000000

Leif

20

Greater Artifact Charm

5

Greater Equipment Charm

20

Greater Accessory Charm

20

 

- The maximum purchase limit of Penguins and Spirit Blooms you can obtain at one time in Forest of Souls > Growth Altar will be adjusted to 50.

- In the Alchemist's Steeple, Quality Grades will be removed when crafting Charms and converting Modification Gems, and the minimum and maximum number of materials that can be used will be made to improve consistency.

- Equipment Conversion and Exclusive Equipment Conversion, previously available in the Alchemist's Steeple, will now be moved to the Steel Workshop.

- The Alchemist's Steeple will be improved to allow Equipment Extraction while crafting Charms.

- The Crafting Catalysts and Crafting Materials features will be removed from the Alchemist's Steeple.

- The Steel Workshop will be removed from the Sanctuary and accessed through a separate menu instead.

- The High Command will be removed.

 

[Steel Workshop]

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 - Menus for Equipment Conversion and Exclusive Equipment Conversion will be added.

- Crafting recipes for Equipment below Lv. 85 will be removed.

- When crafting Equipment or Exclusive Equipment, Quality Grades will be removed, and the minimum and maximum number of materials required will be made to improve consistency.

- The Steel Workshop can now be accessed via the Quick Menu.

  * When accessing the Steel Workshop via the Quick Menu, Equipment Crafting and Equipment Conversion will not be available.
 

[Catalyst Integration]

- Catalysts will be streamlined and divided based on Hero class.
- All catalysts currently in your inventory will be converted into Catalyst Selection Chests of the corresponding grade and quantity after the maintenance on 4/10 (Thu).

Category

Before (By Constellation)

After (By Hero Class)

Rare Catalyst

24 Types

6 Types

Epic Catalyst

12 Types

6 Types


[AP Integration]

- All AP from individual regions will be integrated into a unified system.
- AP Exchanges from each episode will be merged, allowing players to use AP Exchange seamlessly throughout their progression. The unified AP Exchange has also been reorganized with an updated selection of items.
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[Labyrinth Revamp]
- Starting after the 4/10 (Thu) maintenance, all Labyrinths, including Royal Capital Azmakalis, will be permanently accessible without any currency cost.
- Drop rewards obtained from battles with monsters will be removed, and Equipment and exploration rewards will be significantly improved. (One-time rewards)
* Due to changes to Labyrinth exploration rewards, previous reward acquisition records will be reset.
- Friendship will no longer increase in Labyrinth > Campsite.
- Unlock conditions for certain Labyrinths will be adjusted.

Labyrinth

Unlock Condition (Before)

Unlock Condition (After)

Great Farche Labyrinth

Defeat Rampaging Clarissa in
 Area 4 - Blue Grace Garden, Tirel Castle in Chaos

Clear Episode 1, Chapter 4, Hope Found in Despair 

Nixied's Sanctum

Defeat Celestial Mercedes in
 Area 5 - Eerie Hallway, Great Farche Labyrinth

Clear Episode 2, Chapter 3, Flight 

Meldrec Labyrinth

Defeat Elisia of the Ice in
 Area 5 - Frostproof Valley, Nixied's Sanctum

Clear Episode 2, Chapter 7, Lingering Hope 

 

- Select currencies and the Labyrinth Shop will be removed.

- With the removal of select currencies and the Labyrinth Shop, the following currencies in your possession will be converted into different currencies after the 4/10 (Thu) maintenance.

Before

After

Labyrinth Compass

Conquest Points

Malicious Bug Charm

Guard Badge

Ancient Coin

Lesser Accessory Charm


 
- Accessory Charms, previously sold in the Labyrinth Shop, will now be available for purchase in Shop > Conquest Points after the 4/10 (Thu) maintenance.
* As Accessory Charms will now be available through the Conquest Points Shop, Conquest Point rewards from Arena will be increased accordingly.
 
- Labyrinth Compass, previously part of the Rank Up Pack 1 rewards, will be changed to Leif.

- Labyrinth Compass, previously sold in the Guild Shop, will be removed.
 - With the Labyrinth revamp, achievements and missions related to Labyrinth will be changed.


[Hunt]
- The number of Hunt stages will be reduced to 3, allowing faster progression to the highest stage.
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- Through the revamped Hunt, players can obtain fully crafted Equipment of at least Lv. 70 or higher.
 - Lower-tier crafting materials have been removed, except for Lv. 85 Equipment crafting materials.
- After the 4/10 (Thu) maintenance, any lower-tier crafting materials you own will be converted into Lv. 85 Equipment crafting materials upon entering the Steel Workshop.
- The completion conditions and rewards for certain achievements related to Hunt will be changed.
  * Changed Targets: Merchant Union, Phantom CIC, Dagger Sicar, Specialty Change, Abyss

[Adventure] 

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- The Adventure system will be revamped to use a list-style format instead of map exploration, allowing players to focus more on the story.
- Due to adjustments in how Adventure progresses, the corresponding UI will also be changed. 
- Episode 1 will be condensed into 6 chapters.
- Heirs who were progressing through Episode 1 will be able to continue from the corresponding chapter based on their current progress.

- S-chapters and sub-stages in Episodes 2–4 will be removed, and related mission content will be adjusted accordingly.
- The stories from removed S-chapters and sub-stages will still be viewable in the Journal.
- Low-level Equipment items will no longer drop during Adventure, and will be replaced with Equipment Powder at the same drop rate.
- Heroes will now recover full Health upon entering battle.
- Select content previously available during Adventure will be removed.
  * Removed Content: Labyrinth Stage, Chaos Gate, Urgent Mission
- Due to the Adventure revamp, certain content missions and rewards will be adjusted.
  * Target: Specialty Change, Connections, Moonlight's Blessing, Trust, Awakened Adin

[Selective Summon Discontinuation]

- Selective Summon Seasons 1 & 2, previously available after clearing Episode 1, 1-4 and Episode 3, 10-10 will be discontinued.

- With the end of Selective Summon Seasons 1 & 2, players will now be able to obtain a 5 Hero Selector and a 5 Artifact Selector from Episodes 1 and 3 by going to Orbis Guide > Path of Heir.

- The 5 Hero Selector and 5 Artifact Selector from Episodes 1 and 3 will be obtainable after the update regardless of whether Selective Summon was previously completed or not.

* If you have not yet completed or confirmed your Selective Summon, please make sure to do so before the 4/10 (Thu) maintenance.

 

[Rift]
- The Account Rank requirement to enter Rift will be changed to Rank 50.

[Other Content]
- Newbie Penguin and Lesser Spirit Bloom will be added to the list of currencies for Guild Request Aid.
- Crafting Materials will be removed from the list of currencies for Guild Request Aid.
- A Guild Lasting Effect, Blessing of Healing, will be removed.
- Charms previously sold per piece in Shop > Conquest Points will be replaced with Equipment Charms and Accessory Charms.
- The minimum level of fully crafted Equipment obtainable from World Boss will be changed to Lv. 70 or higher.
- Auto-run and object usage will be enabled during stage progression. (excluding Labyrinth)
- Some Abyss rewards will be improved.
- Rewards for new and returning Heirs will be partially revamped.
[Special Rewards for New Heirs Event (Link)]
[A Gift For Returning Heirs! Event (Link)]

 

■ UI/System Adjustments
 
- The Lobby UI will be adjusted.
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 * Players can customize their preferred Quick Menu settings in Settings > Game Settings > Quick Menu Favorite.

- The Side Story UI will be adjusted.
- The pop-up message UI will be adjusted.
- The Skill Enhancement UI will be adjusted.

- The Hero Awakening UI will be adjusted.
- The Specialty Change Hero Skill Tree UI will be adjusted.
- The Combine Runes menu will be added to Greater Rune and Epic Rune quick access.
- MolaGora Exchange will be added to MolaGora quick access.
- The animations for Skill Enhancement and skill description transitions will be adjusted.
- The quest completion animation will be adjusted.
- Players will now be able to form a Story Team with owned Heroes additionally.
- The emphasizing effect for high-score Equipment will no longer appear when selling, locking, moving to Storage, or enhancing Equipment.
- The episode chapter clear animation will be adjusted.
- The Tutorial UI will be adjusted.

- The Inventory UI will be adjusted.
- The Equipment Reset button will be added to Inventory > Equipment Details UI.
- The Equipment Details pop-up UI will be adjusted.
- The regular Equipment equip UI will be adjusted, allowing access to Enhancement, Reforging, and Modification features.
- The Artifact and Exclusive Equipment equip UI will be adjusted, and an Enhancement feature will be added.
- The UI for changing the Battle Speed icon will be adjusted.


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